2009
10.18

Playing With Noise…

I’ve been goofing around with planes of perlin noise. I’m not going to post an applet because it seems most people can’t see them. So here’s a screen grab from the app…

Picture 1

I’m using Perlin Noise to generate this. I’m treating each point as an angle, generating the vector components, then storing it all in a screen-sized array. Then, I drop particles at random heights on the right-most part of the screen and update their positions from the vectors stored in the array. Then the drawing just sort of draws itself… It’s sort of like a giant game of Plinko.

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