2009
10.18
10.18
I’ve been goofing around with planes of perlin noise. I’m not going to post an applet because it seems most people can’t see them. So here’s a screen grab from the app…
I’m using Perlin Noise to generate this. I’m treating each point as an angle, generating the vector components, then storing it all in a screen-sized array. Then, I drop particles at random heights on the right-most part of the screen and update their positions from the vectors stored in the array. Then the drawing just sort of draws itself… It’s sort of like a giant game of Plinko.

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